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irstupid said:
SpokenTruth said:

Current figures suggest $16 million in the first 4 days.

http://www.gamesindustry.biz/articles/2016-12-21-more-time-needed-to-judge-super-mario-run-experiment

So current figures is showing that out of the 40,000,000 people that downloaded the game, only 1,600,000 purchased it?

That seems wrong to me. Only 4% of people purchased it? That is not realistic at all.

Doesn't really matter all that much, I don't think it had a huge budget. But most apps users don't want to pay for apps and games on phones, it's common knowledge.