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Wyrdness said:
potato_hamster said:

This is ridiculous. The OP literally says that these are the profiles. That implies that is the profile in its entirety. How dare I make the assumption that the these are the only values for the profiles when it says that these are it? Nah. That's a totally reasonable assumption to make, far more reasonable than assuming this mean the engine will scale a Nintendo Switch game for you.

Your original point and something you've said repeatedly is that this IS a scalable feature, not "this could be used a building block to create a scalable feature". Those are two compeletly different things. That's like saying "I bought a new car", and then when you go and show it to your friends, presenting them with a piece of a door frame. Sure, you certainly need that door frame piece in order to build a car, but you're not exactly going to cart your freinds around town with your piece of a door frame, are you? Well I was arguing that you never had a car, and now you're acting like you talking about a door frame piece the whole time.

What do you mean no one was sure how development would work? This was obvious since the console was announced. The game would be required to have two operating modes. That means supporting both of those modes completely, testing those modes individually, and testing them while switching back and forth between the two. In many ways, developing for the Nintendo Switch makes it almost as much work as making a game for two completely different platforms. These profiles from UE4 does absolutely nothing to change that.

Hahahahaha you're funny are you really sure you worked on Engines mate? For one we don't know which specific file the profiles are from how many files are in the engine, what other profiles are in the coding, how the coding is referenced in other profiles etc..., Skyrim for example has many different text files relating to what the engine reads, after going on about the being thousands of code you try to play out that it's not possible for the to be more than the 7 features shown here? Please.

It is an implemented scalable feature that's what it's there for to be used for, the developer uses it to tell the engine how to adjust for each mode, your ananlogy is flawed because it's tailored to the context you're arguing which itself is based on your own assumptions that the are only 7 bits of code concerning the platform. You argue the car isn't the actual analogy here is someone is given a car to customize how it suits them, starting out it may not do what they want but with some work they can get the car into shape.

If you follow social media and some other boards people weren't sure how the development for two modes would work.

I never once assumed there are only 7 bits of code concerning the platform. I just don't pretend to make assumptions on what could exist elsewhere in the engine the same as you do, and extrapolate from there that this indicates that UE4.14 is going to support Switch operating modes and the scaling between all on its own.

If you are right, and that is something the folks at unreal do intend on putting in there engine, then this is undoubtedly nothing more than a placeholder of a feature that is likely going to be released in the future that might actually be able to do some of the scaling you're assuming this engine can do right now, because as it stands now it is entirely useless on it's own. Of course all of this could be serving a completely different purpose entirely, but hey, why don't we keep just taking your speculations as fact, shall we?

The problem is, going with my analogy, is that these profiles DO NOT represent a whole car as much as you like to pretend they do. This isn't a basic car that people can customize. It's not even an entire door. It could be a part of a door for a submarine or a helicopter for all we know at this point. So please stop telling people this means that UE 4.14 will take care of scaling for developers based on this information. It doesn't mean that at all based on what we know. If you actually know half of what you represent yourself as knowing, then you know that this doesn't mean what you're claiming it does. Not on it's own.