Slarvax said:
It did higher than most expected (~200k-250k), and with legs it can do pretty well. But yeah, the series has fallen from its glory quite quickly. Most say it's Level-5 milking the series. We got 3 mainline titles and 1 spin-off in 3 years? |
There are more spinoffs. From wikipedia:
- Yo-kai Watch Busters (Nintendo 3DS, 2015)
- Yo-kai Watch Dance: Just Dance Special Version (Wii U, 2015) – Co-developed and published by Ubisoft as part of the Just Dance series
- Yo-kai Sangokushi (Nintendo 3DS, 2016)
- Yo-kai Land (iOS, Android, 2015)
- Yo-kai Taiso Dai-Ichi Puzzle da Nyan (ようかい体操第一 パズルだニャン Yōkai Taisō Dai-Ichi Pazuru da Nyan, lit. "Yo-kai Exercise No. 1: Puzzle Meow) (iOS, Android, 2013)
- Yo-kai Watch: PuniPuni (妖怪ウォッチ ぷにぷに Yōkai Wotchi Punipuni) (iOS, Android, 2015)
- Yo-kai Watch: Wibble Wobble (iOS, Android, 2016)
- Yo-kai Daijiten (妖怪大辞典, lit. "Yo-kai Medallium") (iOS, Android, 2016)
- Yo-kai Watch: Gerapo Rhythm (妖怪ウォッチ ゲラポリズム Yōkai Wotchi Gerapo Rizumu) (iOS, Android, 2017)
To be fair, there were a lot of spinoffs when Pokemon came out too (the Stadium ones, the TGC games, Puzzle Challenge and League, Hey You, Snap, Pinball...). But I feel the annual mainline games is what is hurting its strenght the most, you can make all the spinoffs you want and not hurt the series that much, but if you make people tired of the main games...










