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Goodnightmoon said:
curl-6 said:

PC versions do that because it's standard and expected on the platform. On Switch the template may become simply "run at 720p when undocked, and 1080p when docked", as that would be easier and require less work.

That doesn't mean it can't be done and it doesn't look like a lot of work at all, if was a lot of work then not even the lazy PC ports would have it and they do. I'm sure we'll have games with more differences than only resolution even if they only come from Nintendo, because it can be done.

PCs have to have a wide range of settings so it can run on a wide range of machines.

On Switch, there are only two modes. The method that will require the least amount of work (and hence the one most devs will likely take) is to optimize for the handheld mode, then use the dock overclock to up the resolution.