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Goodnightmoon said:
curl-6 said:

They can, but it means more work for developers, so I think it's more likely most will focus on simply boosting resolution and maybe stabilizing framerate when playing on a TV. 

A x2.5 boost will take you from 720p to 1080p, but that doesn't leave much juice left for other improvements.

I don't understand that, almost every PC version of multiplatforms gives you those options, why would be so hard to set those same options to one different configuration on both docked and undocked? Imagine the game is set to 540p, off antialiasing, medium shadows, low distance draw, low HDAO, x2 anisotropic, medium textures when undocked and then 720p, MSAAx2, high shadows, long distance draw, High HDAO, x8 anisotropic and high textures when docked? It sounds really simple.

PC versions do that because it's standard and expected on the platform. On Switch the template may become simply "run at 720p when undocked, and 1080p when docked", as that would be easier and require less work.