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spemanig said:
Soundwave said:

"Able to get multiplats" .... how do you know that is "easy"? It was fun to speculate, but it may well be that it's very difficult to get the performance you are talking about in a portable device.

A Tegra Shield with a full clocked 20nm Tegra X1 consumes almost 20 watts at full tilt (and this chip is well below an XBox One in performance as is), that is simply unworkable in a portable state. 

That would kill even a fairly large 5000-6000 MaH battery in like 1 1/2 hours. What you're asking for performance wise I simply don't think is possible. 

I don't. I'm no tech guy, but people who are say it's possible.

I've looked into it more than anyone on this board, hell I was talking about the Tegra X1 from last year and the whole hybrid idea for more than a year. 

It was always going to have to be in a perfect scenario and Nintendo would have to be using 14nm/16nm (which they're apparently not) too to even get downports. 

As is, no it's not as easy as you think it is and is probably border line impossible. You have to factor in too that these mobile chips have benchmarking but under optimal conditions and peak performance spec. Lets say I tell you to sprint hard for 30 meters. Unless you are grossly out of shape you can probably do that for 30 meters no problem. If I tell you to sprint at that same rate for 3 hours though ... you're likely going to drop dead. 

That was always always going to be an issue. 

If a developer *really* wants to do a port they can, I mean Metal Gear Solid V and Far Cry 4 and Tomb Raider all run on a 250 GFLOP XBox 360. But other games simply can't unless they are dramatically altered. A lot of games are simply not going to run.