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spemanig said:
Soundwave said:

Nintendo can violate the laws of thermal physics if they choose to? 

An XBox One at even the newest cutting edge 16nm FinFET process (which consumes way less electricity) still consumes like 60-70 watts electricity. 

The upper limit for a portable device is 10 watts total, and even that is probably pushing it, it's likely more like 8 watts.

The Tegra X1 Maxwell is a 20nm chip too, so it's not even as energy efficient as the XBox One is. 

It's simply impossible to have XBox One level performance in a device under these constraints today. 

Even the Google Pixel C ... a tablet that has the Tegra X1, only runs at 80% clock, and even then it throttles the GPU after 5-10 minutes of continious high end graphics. 

Who ever said anything about XBO level performance? I just said "able to get multiplats." I never said anything about them running on par with XBO/PS4. Nothing about what I'm saying "violates the laws of thermal physics." You're being riddiculus.

"Able to get multiplats" .... how do you know that is "easy"? It was fun to speculate, but it may well be that it's very difficult to get the performance you are talking about in a portable device.

A Tegra Shield with a full clocked 20nm Tegra X1 consumes almost 20 watts at full tilt (and this chip is well below an XBox One in performance as is), that is simply unworkable in a portable state. 

That would kill even a fairly large 5000-6000 MaH battery in like 1 1/2 hours. What you're asking for performance wise I simply don't think is possible.