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Miyamotoo said:
Soundwave said:

Could be 3 SMs, but I think 4 is probably a fantasy even Thraktor says so. In reality, seeing as how this is Nintendo, it's probably 2 SMs. 

The memory bandwidth would be higher than 25GB/sec if Nintendo was aiming for a machine well beyond the Wii U. 

To be honest seeing basically all the games in the Switch trailer look like Wii U games or Wii U games on steroids should have been a pretty giant tip off. 

I don't think Nintendo really even wants higher graphics performance. What's the benefit to them? Higher development costs? You think that appeals to Nintendo in any way, shape, or form. They're barely now just coming to grips with Wii U development (Zelda has taken them like 5 years to finish, lol), they were never going to do a huge generational upgrade in just 4 years time, not when Sony/MS spent like 8 years in that graphics range. 

Of Course they will look like Wii U games when they are actually Wii U games (MK and Splatoon), lol. Actually only game that isnt Wii U game, 3D Mario, looked better, but Nintendo said people don't need to assume that games look or run exactly same.

Those aren't Wii U games though they had new content. Those are Switch games, that's what they'll look like on Switch. 

It makes senese looking at these specs too, 384 GFLOPS is basically double a Wii U which should give you Wii U fidelity at 1080P. Wii U graphics are still a challenge for Nintendo, every one of their more ambitious Wii U titles has taken huge amounts of time (and likely more money than they're used to spending) to develop.