spemanig said:
It's not a myth. It's possibly a console-killing issue that needs to be talked about. According to the rumors, the SD card cap is 128GB, not 256GB, and the unit won't support an external hard drive at all. So it's 16GB affordable $60 cartridge standard, 32GB internal, 128GB SD, and ZERO GB external. That is textbook dire right there. At 50GB per game, that a whopping 2 games, unless a publisher opts for the vastly more expensive 64GB cartridges, Of which the cost would either be passed on to the consumer, or the publisher will literally have to take a loss on every copy sold on the Switch that they wouldn't have to on any other version of the same exact game so they can keep the game at $60. Dire. And don't even try to bring up 1tb/2tb SD cards when Nintendo already has a cap of 128GB. But let's entertain that for a second. How cheap do you think these things are, exactly? There's a 512GB microSD card out right now. You know how for how much? $310. How long before any currently nonexistent 1TB microSD is even close to the realm of affordability for anyone? Not for years. The Switch isn't some magical device made to make all of your dreams come true. It's a consumer device that has quite possibly shot itself in the foot and with a serious space problem. No myths, just facts. |
The Switch's game cartridges will use compression technology like most every game on a card does. A 50GB size game on blueray could be half that or less on Switch card.

Hey! They got SONY on my amiibo! Wait a minute. Two great gaming tastes that game great together!
Switch FC: SW-0398-8858-1969








