Barkley said:
Then the figure goes lower when you consider how many of those people are actually willing to put $10 on a mobile game rather than just continue playing Angry Birds, Candy Crush or Clash of Clans for free. The Full Paid-App market isn't that big, developers almost ALL go with a Free To Play model for good reason. |
Even if you were to go with the "but what if they want a Nintendo experience though!"
You have PokemonGo completely for free and can enjoy Nintendo IP on your IOS device for no money. Like others said in the thread here, the best selling game on IoS with an upfront price tag is Minecraft and that has turned over 1/10th what the OP thinks Mario's endless runner will, that isn't happening.
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