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Soundwave said:

If Nintendo uses a type of checkerboard rendering (NVidia's version of it anyway) I mean they could very well get something like

Rendering a 600p image, gives them 720p in portable mode

Rendering a 720p image in dock mode gives them a 900p image in docked mode

Rendering a 900p image in dock mode gives them a 1080p image in docked mode

That wouldn't be bad at all.

I'm still not really sold on that idea. These kinds of reconstruction techniques tend to have weird side effects.

Here's Killzone Shadowfall's reconstructed 1080p:

Note the artefacts around the doorframe, to the right of the enemy player, in the debris at his feet, and around the player's weapon.