| Soundwave said: If Nintendo uses a type of checkerboard rendering (NVidia's version of it anyway) I mean they could very well get something like |
I'm still not really sold on that idea. These kinds of reconstruction techniques tend to have weird side effects.
Here's Killzone Shadowfall's reconstructed 1080p:

Note the artefacts around the doorframe, to the right of the enemy player, in the debris at his feet, and around the player's weapon.







