SegataSanshiro said:
It absolutely is. Xenoblade is turn based. There is a misconception turn based is just one thing. Dragon Quest. Not true. Dragon Age Origins is turn based. The basis of turn based is stats and timing. Turn based can be presented to look more action but the mechanics work the same. Your level your stats your timing all matter. ARPG stats don't determine timing. Closest to that is the Ys bump system which is stats and position not timing. So it's ALMOST turn based. Turn based does not always mean selecting from a menu. That is confusing actual mechanics with presentation. If your stats are important to the timing in a battle when you and a enemy attack that is the core basis of turn based. |
I agree that games like XC are turn based.
I get that usually you have your turn and the foe his turn and one has to wait for the other's move, but still I don't think the"turn based" idea should be that strict. In games like XC you don't move freely, you've got to wait for your turn base on move's loading times. It's somehow acts like "turn based".
God bless You.
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