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It would be great if this Zelda game was made from the ground up with the Switch in mind, since I assume it started being developed for the Wii U then got switched to working on Switch. Developing for two gens holds most games back, in my opinion.

On topic, i do think cel shaded works best for the series, there's no need to go more "realistic" than this but I guess it couldn't hurt to try again with a tech demo like the one we saw for the Wii U.



"Trick shot? The trick is NOT to get shot." - Lucian