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Wright said:
curl-6 said:

If I were to add up the amount of first party gems for each Nintendo console, GCN would have the least in my opinion. About the only ones I'd call truly great are Prime, Twilight Princess, and GX.

The only category where Gamecube might fail, if anything, is in 3D Mario, which I can understand people not liking despite that I loved it. But then there's this:

· Five Zelda games, with Ocarina of Time, Majora's Mask, The Wind Waker, Four Sword Adventures and Twilight Princess.

· 3D Luigi in the form of Luigi's Mansion.

· Two Pikming games.

· Animal Crossing.

· Two Donkey Kong games. Alright, Jungle Beat might have been a disaster, but Donkey Konga has its charm, and an amazingly fun peripherial with it.

· Wario World and the recollection of Mega minigames with WarioWare Inc. Mega Party.

· Super Mario Strikers, if you dig that.

· Metroid Prime 1 and 2.

· Paper Mario The Thousand Year Door.

· Fire Emblem Path of Radiance.

· Both Pokemon Colosseum.

· F-Zero GX.

I certainly don't know about quantity when compared to N64, SNES or NES. But quality is right there, and a good number of games to back it up.

Nearly all of those games have issues that cause them to fall short of greatness in my view.

The key underlying theme of Gamecube's library for me was that it was wrong kind of experimental. It did things differently just for the sake of being different, and in doing so actually detracted from the appeal of many of their franchises. It's the same problem we saw this gen with games like Starfox Zero.