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To clarify.

As a basis for our (the gaming publics) discussions and analysis,
revenue is important
profit is important

I agree with the OP to the extent that too much emphasis by the gaming public is put on revenue visavi profit. But I'm arguing that despite this, revenue is - generally speaking - still more important.

A reality check:
* Nintendo fans often put a lot of emphasis on basing their analysis on profits.

Yes, this is often very releveant because I know about Nintendos intricate Blue ocean strategy, and how financials play into this. I also know how Fiscal reports can be used as sort of "markers" or indicators for what is really going on in the gaming world (which can be a topic of discussion). For example, if EA, Ubisoft or ATARI shows reduced profits quarter by quarter, a smart person draws conslusions from that, such as "Aha... something is going on.. old dinosaur business vs the new model... interesting". And so on.

* PS360 people tend to be very revenue oriented. "Stuck in the old".

I know all of this!

But just because the latter faction is putting way too much emphasis on revenue, it still doesn't change the fact that revenue is - generally speaking - more important for analysis and discussion than profit is.