Wyrdness said:
No offence dude but people are saying that because the signs have propped up a while ago, last generation look at how many studios, developers and publishers went under, even today that is still happening. If you think that the hasn't been any problems then I think you've blatently ignored them, most gamers do care as is the case with Ubisoft's games, Mafia and even No Man's Sky being recent examples. Ken Levine a few years back detailed some of the problems when he shut down his studio. As inefficient as it is it is a sign of diligence when the end product is consistently high quality in all departments so yes it's better this way, most of the industry doesn't make even a third of the money Nintendo does they're not doing better they're stuck in a brutal cycle. |
Studios come and go, but the AAA machine itself shows no sign of collapse. Publishers like Sony, Microsoft, Activision, Bethesda, etc are doing just fine.
And Zelda would not be damaged if BotW was released a bit unpolished. Games like Elder Scrolls and GTA have remained massive for decades despite not being the most polished games. Skyward Sword already shipped with a potentially game-breaking bug. Nintendo's delays and the resulting droughts have led to immense failure for them this generation, while publishers that are less anal about polish are doing far better.