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invetedlotus123 said:

I never expected Nintendo to put a Free-To-Play, because FTP puts games mechanics behind a pay-wall, wich can be quite annoying sometines. And much less I expected a totally free experience with ads to make revenue. 

And 10 USD makes the most sense, I know Nintendo has put a lot of effort into the making of this game, and 10 USD is what a full experience should cost in a mobile device.

About being iOS first, well, it`s the right decision, since the iOS enviroment is much more stable and it`s easier to put a cohesive experience, while in Android fragmentation is a big problem. Android needs more tweaking to give the experience Nintendo can offer with less effort in iOS.

I don`t think revenue has much to do with it, since even Android being rampant in piracy, it`s the biggest OS out there, just like you can`t release a game only for Mac because Windoes has piracy.

Is it really a full experience?



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