Keybladewielder said:
The developers of Halo, Killzone, Uncharted, Battlefield already had experience in HD development and you're comparing the development of a bunch of linear shooters to the development of the first HD open world game of the Zelda team. Dark Souls 3 was handled by a separate team to Bloodborne and both titles were developed simultaneously, that's why DSIII came out only one year later to Bloodborne. Infamous just doesn't have the same scope as the new Zelda and its developer already had experience in HD development. 4 years for The Witcher III is not much less than 5 years for Zelda. |
They were the first games from their developers on new hardware, so they had to contend with a generational leap. Nintendo doesn't get to use the "new to HD" excuse, they've been working on HD hardware for 5 years now. Monolith Soft are even working on BotW, and they've already made Xenoblade Chronicles X, which was both HD and open world. And 4 years for Witcher 3 is significantly less than the 5 and half or more Zelda's looking at.
There's really no excuse, the Zelda team have just been terrible in their handling of this game. Almost any other major developer and publisher would've had it done by now, but because it's Nintendo, fans defend their mismanagement.








