Lafiel said:
the PS4 still used GCN 2.0, which afaik didn't have native FP16/INT16 support meaning half-presicion tasks won't run at twice at a time on that architecture GCN 4.0 (Polaris) and Pascall on the other hands added native support for half-precision tasks, so that two can be done at a time |
I thought he was joking in that case but who knows...