I'd like to see a game on the Switch that is LEGITIMATELY 128GB in size, and then I'd like to ask the developer what on God's green earth caused the file size to be so bloated in the first place.
Most Switch games are going to be a mere fraction of that size. A quick look at some of the eShop titles on the Wii U for example show games ranging from the low single digits in GBs for titles like Splatoon, MK8 and WW HD, to as large as 22.7GB for Xenoblade Chronicles X. Switch games for the most part aren't going to be that much larger than the biggest Wii U games in size, so you gotta figure most games will fit in the 16GB-32GB range of game cards for the system.
On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.







