| bonzobanana said: This is hardly surprising even if 16GB is the maximum capacity... Cartridge games cost more to make so you can expect so will always be heavily compressed This is what I would call completely unrealistic expectations if people were expecting huge capacity cartridges. |
Uh... No. The article title is proven false by the tweet it is based on. 16Gb is NOT the 'maximum' capacity.
I don't know why people think Nintendo themself will set a 'maximum' capacity. They provide a card interface.
Like SD cards, how much capacity that provides is up to the tech used in the card, and budget for the card.
Depending on how flash memory prices drop, we could be seeing 64, 128GB cards.
Or not... But there is no reason Nintendo would now be setting a technical limitation to prevent that.
16 GB as the "standard" or most common size seems reasonable.
Nintendo needing to reduce the quality (vs Wii U) of assets in Zelda in order to fit on Switch cartridge does not.
BTW, Anybody remember when being a journalist required basic literacy?







