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bonzobanana said:
Soundwave said:

That ain't happening. 

Not unless there is a SCD dock that costs more money with a far more powerful chip. 

I'd expect a bit of a performance jump in docked mode, but 1080p is 2.25x more pixels than 720p, not a chance in hell the NS is magically overclocking itself 2.25x in performance just because it's running off a dock instead of a battery. 

720p is what you're going to get on most games, and you're going to learn to like it if you want to like the NS. 

The development kit spec had 2ghz which assume is docked especially with the power hungry gpu. I can honestly see portable mode being clocked as low as 0.9ghz to get good battery life. Originally I was thinking 1.2ghz but maybe that is the short battery life that has been rumoured. They may go lower before launch to get good battery life. I'm sure portable mode has some battery saving features based on when there is a reduced load too so I think 2.2x is perfectly possible and maybe even ideal for making sure both portable and home mode can run the same games just at different resolutions. Not forgetting the portable is passively cooled and the dock probably adds active cooling which again often has a difference of 2-3x in speed between the 2 cooling methods.

I haven't heard anything about a 2GHz development kit spec from anyone. 

Eurogamer's source said it was about 2-3x a PS3. A developer on Andatech Forums has said it's 1/3 of an XBox One with very weak memory bandwidth (not surprising, LPDDR4 is commonly 25GB/sec, that would be no where close to an XBox One or especially a PS4). 

Emily Rogers said its below an XBox One. The Mario game shown in that trailer looked marginally better than a Wii U game, it didn't look like a full generational leap ahead at all though.