WC4Life said:
We are not talking about games built from the ground up for Pro or deep optimizations but just general Pro support. People were saying hardly any games would take advantage of the new hardware saying it would be too expensive. What you are saying is a completely different thing. Of course developers can choose to go all-in and for some bigger titles the Pro features could cost in the millions. |
But that's what people like me were saying. This here really isn't taking advantage of the new hardware. This is barely scratching the surface - the bare minimum to pass certification. There were rumors around the developers I know that Sony was going to require more than just this 4k checkerboard output in order to pass certification, that developers were going to have to demonstrate the ways in which the games take advantage of the additional processing power of the neo as part of the new certification process. This clearly was a big concern. It appears that either that rumor was false, or Sony dropped that requirement.







