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Barkley said:
It really isn't difficult to change the resolution a game renders at, especially with the increasing amount of titles that using dynamic resolution.

In a lot of engines adding certain graphical affects such as AA is a simple flick of a switch.

Yeah that is true but for a major AAA release on consoles they would pretty much have to playtest the game again and make sure that after that switch is flicked that the whole game doesn't seize up at a certain point or reduce itself back to 90p resolution at points haha.



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