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Ruler said:
Mr Puggsly said:

Ah, well you also have to consider the work being done on other platforms, not just Xbox or Playstation.

Anything on PS4 can be scaled back for X1 (resolution, graphics settings, etc). Anything on Scorpio can be scaled back for PS4 Pro.

Also, as it stands now the Scorpio and PS4 Pro are primarily just resolution upgrades.

but that doesnt work in the PC space, the lower graphicscards get shafted at some point because they get too weak. The PS4 is still 50% more powerfull than the Xbox One and now it even supports HDR across the board, as well as VR.

You ignore there is still a lot of new content that works well on old specs. Every month we see lots of indie content on X1 and PS4 that could work fine on PS360, inspite of those consoles being 10 years or older. But supporting those platforms isn't worthwhile because they're completely different hardware. If MS keeps making upgrades to the X1, the OG X1 could potentailly be supported for a long time just because its easy for low end games.

On paper PS4 is significantly more powerful, in practice the disparity isn't very big. Gears 4 and Forza Horizon 3 look amazing even compared to the best PS4 has to offer. While ports aren't significantly different either, sometimes they're equal and other times X1 runs a lower resolution. Developers have already said PS4 has more overhead, but its not as big as people think.



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