GhaudePhaede010 said:
No because games like Monster Hunter, Bravery, Pokemon, Smash Bros. and other titles sold very well and there is little doubt those are home console experiences on the go. There are many reasons the PSVita did not sell well and with so many variables, it is next to impossible to say what the market for the console was or demanded. PSP sole extremely well and it was bringing the home console experience to the hand held space. There is no way to answer your question with certainty. I do believe there is a market for the home console experience on the go. Nintendo's main problem is that their market demographic do not like mature titles as much. Resident Evil did not do well on DS because the market for those types of games on Nintendo platforms is miniscule. However, Mario titles that rival the home console in quality and content still sell extremely well. Let's not forget that one of the saving graces of 3DS was a remake of a home console title (Legeng of Zelda). |
... aren't Monster Hunter and Pokemon known as being portable games? I know Monster Hunter also exists on home consoles, but hasn't it always seen the bulk of its success in portables? I could be wrong there.
I just see less and less and less people buying handheld consoles especially compared to 10 years ago. Just think, the PSP had movies on UMDs because playing videos on the go was not something that most people could easily do at that time. Can you imagine buying movies on NS cartridges to play movies on the go today? If you go back to the DS and PSP, those two devices were really the only way to get a quality gaming experience on the go at the time, but that isn't the case today. Portable technology has come such a long way in the past decade it's not even funny. Millions children now have their own iPhones. That means they already have a portable game and movie device that most parents didn't have for their kids 10 years ago. Where is the incentive for those parents to buy the Nintendo Switch to do more of the same, at a much higher price? I really think that ship has sailed, and it's silly to try to recapture it without tapping into the phone market itself.
Let me throw this at you. What more sounds like a license to print money in 2016? A hybrid console that will cost between $250-400, that's too big to fit in a pocket, that has removable, losable parts, and requires $40-$60 games, or a super protective iPhone/Android phone case with a built in game controller that essentially converts any smart phone into a single screen DS complete with clamshell design for $100. It has 100% compatibility with all iPhone/Android store with the New Nintendo Seal of Quality (searchable tag on the store), with games that cost anywhere between $0-$20. Which sounds like a better play for Nintendo at this point if that is their target market?







