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se7en7thre3 said:
Soundwave said:

I think the developer compared the systems (XBox One and NS) directly though and he was pretty clear ... NS is not close to XBOne in real world performance.

1/3 of XBox One maybe with a lot less memory bandwidth (this is just as important as gigaflops guys). 

If Nintendo is willing to offer a supplemental dock with actual hardware in it, that could change the story, but then developers would likely have to make two versions/settings for each game. Mind you, this is now becoming the case for Sony/MS developers too, but I can see Nintendo as always being stubborn about that. 

Tegra X1/X2 are very good *mobile* chips, but mobile is worlds different from desktop/home console cards, the electrical envelopes are miles apart, NS probably at maximum can only run at 9-11 watts, and not all that can be for the GPU either, the LCD/memory/WiFi/CPU will also chew up some of that electrical budget too. An XBox One S even with a large die shrink (16nm) and more efficient design still consumes 50+ watts. 

Can you link if possible? 

But yeah, its hard to expect miracles from mobile tech, esp. when you factor in battery life, cooling & Nintendo lol.

https://forums.anandtech.com/threads/nintendo-switch-is-powered-by-nvidia.2481278/page-21

Devs name is Zlatan, he has the last two posts on the page, and the next page has reaction to his comments. He has been vetted as a developer in the past, for what that's worth, but obviously I can't know for 100% sure if this guy is legit. 

It does make sense though it's simply thermal dynamics ... you can't have a 50 watt chip comparable to a XBox One inside of a form factor that is only 1/10th the size. Even with a fan your internals will melt after like 2 hours of continous gameplay.