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curl-6 said:
Asriel said:

Oh absolutely, I didn't mean to imply otherwise. The fact Monolith Soft achieved as much as they did, with such a steady technical performance, with tough limits to their budget, manpower and the technology they were working with, is incredible. Like Chronicles with the Wii, X pushes the host hardware to its limits and Monolith Soft deserve a lot of praise for that. The performance is far smoother than open world games on comparable systems. X feels like the product of another age, when your ambition didn't need to be limited by whatever your potential sales were. 

That's the thing, yeah, they must have known when they were making it that it would be lucky to sell over a million copies, but they shot for the stars anyway. I really respect that, especially when so many other first party titles with far more sales potential don't have a tenth the ambition that XCX has.

The ambition of XCX and the sheer continued existence of Fatal Frame is a reason why I respect Nintendo in a lot of areas despite some of their dumb moves in other areas.  Because it shows that they *care* about what they make.  There's no other reason - none whatsoever - for this.  Especially Fatal Frame, I doubt that franchise has made anyone any money in ages so the fact they even made a fifth game shows that they did it purely because it deserved to have a chance.  And that's something you just don't see much of these days.  That and honesty in trailers.  Say what you want about the games they show, at least they never *lie* to you (*cough*Gearbox*cough*).