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Veknoid_Outcast said:
yvanjean said:
I finally got to play the game and it is an amazing addition to the series. From what I've played so far the metacritic of 84 or 85 is well deserved. The coalition did amazing job capturing the gears essence and delivered a very high production value expected from Gears series. But, If you look at the final product there is short coming in both the campaign and Multiplayer. Everyone upset that this game did not get 90+ need reel in their expectations and should be very excited with what the Coalition does with the next installment. The 84 or 85 is setting the baseline of what can be expect from this new studios in the future.

I think folks are justified in their frustration. Take a look at another high-profile third-person shooter: Uncharted 4. That game sits 9 points higher than Gears 4, despite an inferior campaign, inferior multiplayer and co-op options, and much less replay value. Uncharted 4 was praised for "perfect adjustments to a functional gameplay formula" while Gears is subject to deductions for being "overly familiar" and for using "Epic's foundation."

I think one of the reasons I pay less and less attention to Metacritic these days is that my tastes as a critic are far out of sync with the tastes of critics from bigger outlets. Gears might not have the opulent visuals or artistry of Uncharted, but in terms of gameplay (what really matters) it's a superior product.

To be clear: I'm not trying to start a console war here. I'm just pointing out some inconsistencies with the video game review process using two of the marquee third-person shooters of 2016.

All your reasons above are completely subjective though. There are many who love the campaign of U4 and puts it past the others.



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