By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Kresnik said:
XanderXT said:

Hyper Light Drifter is a small game. They wouldn't need a porting team to port it.

I'm not being defensive, I'm just being logical. You can't compare this to Bloodstained because:

1. The size of their development team is different.

2. Bloodstained is much more ambitious.

Whatever you say Mr. Preston ;)

But more seriously, I'm beginning to forget what the point is here.  That we should be more sympathetic to Hyper Light Drifter?  Or Bloodstained?  Or neither?  Or both?

Sure, team sizes are different, but if you go to Kickstarter for money then add stretch goals for certain platforms, you make provisions for how you can get the games on to those platforms.  Team size; ambition of game has nothing to do with it - you factor in the effort it'll take to get the games onto those platforms and budget accordingly.  By the looks of things, HLD budgeted $100k while Bloodstained budgeted $250k, which sounds about proportionate based on what you're telling me about ambitions of projects.

As a side note, I do find HLD's situation more excusable given the fact that he assumed the issues between Gamemaker & Nintendo would've been worked out and they never were, which is largely out of his control.  Bloodstained being based in an engine which never worked with WiiU or Vita is just stupid.  Hence why I never backed it.

Xander is just a username. I got it from Sander, which was a name I liked.

JRPGfan said:
bunchanumbers said:
I'm kinda in the camp that kickstarter games are pretty much a scam. Even if they do happen there are very few examples of good kickstarter games.

Some good has come from Kickstarter.

The Good: Pillars of eternity, Divinity : Original Sin, Yooka-Laylee (looks great).

The bad:  Shadowrun returns, planetary annihilation, wasteland 2, Mighty Nr 9.

Wastland 2 and Shadowrun Returns were bad? Since when?