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JRPGfan said:
Darashiva said:
This same kind of rhetoric seems to pop up every time a game with a strong focus on single player becomes a success. It seems like we spent almost a decade hammering the idea that online multiplayer is the only thing that sells games into the minds of video game corporate higher-ups (which was never really true), that now they get surprised whenever something like this happens.

It's not even the only such thing that video game publishers just one day decided was the truth based on limited or completely missing data. It wasn't that long ago that horror games, classic RPG's, fighting games, and many others were just pushed to the side in favour of the next shooter or sandbox game.

Its like they all attended the same "seminars/lectures" and came back thinking "multi-player".

Kinda weird, considering the roots of video games, arnt really online multiplayer games, and then why would they expect that aspect to just die out?

People will always enjoy good single player games, there will always be a market for them.

It's usually everyone trying to come up with their own version of whatever happens to become popular, whether it's the huge number of MMORPG's that followed in the wake of WoW, or everyone trying to make their own version of Halo or Call of Duty when they became huge. It seems to escape them that just because something becomes popular, other things don't suddenly become less popular as a result.