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Slarvax said:
Qwark said:

We have two windows so the angle of the shadows is right, but the placement is wrong look at the final two enemies in the line. The shadow is simply put between those enemies instead of each having a seperate shadow.

Well, looking out the window it looks like it's noon time, so the Sun should be straight up casting shadows slightly tilted, but directly under the characters.

But honestly, the shadows simply look bad/unfitting. I think it is because of what I said before (2D characters).

I am mostly joking

We sure need to be critical at all times no matter the artstyle;) Technically we also need to know the season for the length of the shadows. Since shadows are way longer in the winter.

Anyway who is going to care during gameplay if a shadow is exactly correct or not. Especially in a cartoony game, it is somehow funny to bitch about these things in these kind of threats. 



Please excuse my (probally) poor grammar