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Soundwave said:
zorg1000 said:

Like i said, anybody who thinks Pokemon GO or Super Mario Run are suitable replacements for mainline titles are unlikely to spend a few hundred dollars on Nintendo hardware in the first place.

Somebody who is strongly considering spending $200-300 on hardware for $40-60 games isnt going to change their mind because of free-to-start spinoffs with completely different play styles.

I think basically you're going to see a split ... the casual types who loved Wii Sports/Fit and maybe the odd game of NSMB and Mario Kart on the Wii and nothing too far beyond that are going to be very content with Nintendo games on iOS/Android I think. 

Where Nintendo could see a tangiable gain is young kids. Young kids generally graduate to more complex gaming anyway, so if they can get kids hooked on Pokemon/Mario/Zelda/Animal Crossing on iOS/Android, then you may have a shot at getting a new generation of kids. 

Probably a better trade off for Nintendo anyway, since the Wii/DS "casuals" weren't coming back most likely anyway, but now at least they can still make money off them while trying for a new generation of kids. 

The interesting thing is going to be what happens if/when the mobile games start generating more profit than Nintendo's regular games ... if that begins to happen, it could lead to a change in priorities. 

Possibly. I think that with the revenue that they could gain from mobile, and hopefully the new generation of kids that come in, it will encourage Nintendo to spend more resources, money, and focused effots (that they'll have gained thanks to mobile) to take more risks and be as bold with their franchises on their system like they were before the 8th generation. Like I was stating in an earlier comment.