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Magnus said:
Soundwave said:

Realistically there's only so much support you can expect for a system that sells this poorly.

The Saturn and Dreamcast and Jaguar and 3DO didn't get more than 4 years of support (in real continuos way). Wii U wasn't going to either.

It's nothing personal. It's simply business, it's like being mad a theater company for pulling a movie out of the theater after 2 weeks because it's bombing and wanting to use that screen for something else.

Besides to be honest there were still a lot of Nintendo games released for the Wii U, and a lot of very good ones. It's not like they Virtual Boy-ed it. 

Systems that have trouble getting to even 15 million units sold will be phased out after 3 or 4 years. That's just how it goes in this industry, Nintendo is not a charity, they're a business. The whole "5 years or bust" thing only applies to system's that are actually successful in the first place. 

The problem is that Nintendo didn't give even the bare minimum of support to the Wii U.

I would say that's pretty false, Wii U got most of the central Nintendo IP ... 

2D Mario, 3D Mario, Smash Brothers, Mario Kart, Legend of Zelda, along with Donkey Kong Country, Pikmin, Yoshi, Xenoblade, Star Fox, Paper Mario, Kirby, Mario & Sonic, Mario Party, and new additions like Splatoon, Mario Maker, Hyrule Warriors, Captain Toad, Nintendo Land, Bayonetta 2, Wonderful 101, LEGO City. 

I'd say that's more than the "bare minimum", that's basically most of their IP catalog. It could've used a Metroid and F-Zero to round things out, but every Nintendo console including the Wii missed some Nintendo IP (no new Pikmin, Yoshi, or Star Fox on Wii). 

People certainly have many reasons to feel dissapointed with Wii U, but I think saying they only gave it a "bare minimum" of support is pushing it.