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teigaga said:
Soundwave said:

They could do it using the tech they have available. I'm pretty sure they could go the whole SCD dock route. Two Tegra X2s in unison IMO would get you pretty close to XB1/PS4 graphics on the TV. 

But I just have a bad feeling Nintendo will gimp this thing. 

Its simply not worth Nintendo going to such lengths to get bad ports of PS4/X1 games. I can't wait to get the NX but I'm not playing a gimped version of FFXV and Mass Effect Andromeda on it. 90% of those who want to plays those games would much rather do so on the X1/PS4 for technical reason, alongside the fact they most likely already own those systems or a PC.

Aounuma said that the only difference between the NX and Wii U version of Zelda will be the graphics, that should be hope at least that Nintendo aren't going to overly gimp whatever Tegra card they're using. `

I would buy some multiplats in that case. Lets take a game like Batman: Arkham Knight, again lets say in portable mode it can run like this:

https://www.youtube.com/watch?v=AQxNpEaCsiw

We'll even reduce the resolution to 1024x600 vs 1366x786 which it's running on a mobile Nvidia 830M (this is almost 40% less pixels to render) to save battery life. 

Now if I could take that game at home and plug into a "home dock" which then can run the same game at 900p or 1080p with medium/high effects instead of low effects ... 

I actually would choose the NX version of many multiplats over PS4/XB1. The few extra pixels or whatever in difference in home mode would not cancel out the huge advantage of being able to play the same game anywhere I want and still be able to get almost the same visual fidelity at home. I'd love to have a version of say NHL or FIFA that isn't dramtically different from the console version. 

If Nintendo could deliver that, IMO they'd have a pretty awesome ecosystem. That said, I think unfortunately Nintendo will fuck this up. They always find a way to do so.