| Soundwave said: There are parts of the game that are very pretty, but there are other parts where it looks painfully constrained by its hardware (low quality textures and geometry in some areas). |
While it may not boast as many high end graphical features as Fast Racing Neo or Art of Balance, from a holistic point of view Breath of the Wild is probably the single most technically demanding game on the system.
To use a similar open world exclusive as a reference point, Xenoblade Chronicles X was already pushing the Wii U hardware pretty hard, and Breath of the Wild uses a number of more expensive techniques compared to XCX; realtime instead of cubemapped reflections, fully dynamic shadows, complex physics systems where XCX had practically none, etc.








