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JEMC said:
Soundwave said:

The thing is one of their slides specifically mentions automotive and *gaming* functionality specifically for that CPU config though, so I dunno. 

Probable the chip underclocks in portable mode. 

Never trust everything you see on a slide.

I'm not saying this is what Nintendo is doing but if their philosophy is to have PS4 ports just at a lower resolution, they then may be forced to have to keep a reasonably powerful CPU, because CPU processing doesn't scale down nearly as well, where for graphics you can do things like reduce the number of pixels that need to be rendered by 1/3 (600p res) or even 1/4 (540p res) for portable play.