Kai_Mao said:
potato_hamster said:
Memory of a gold fish? Nah. There were over 1700 Wii games released. Most of them were third party. You can mention 3 third party games that did better on the wii than other platforms, and one of them was an exclusive, on a platform that sold better than the PS3 and X360.
You mentioned Call of Duty 3 - and sure it sold pretty well on the Wii. How did the sequel (World at War) do though? Not so great. How about its sequel, Modern Warfare 2? terrible in comparison to the PS3 and X360 copies. It's as if a couple million Nintendo fans decided to try out Call of Duty for the Novelty of it and decided they didn't really like it and lost intertest in subsequent years. And if Call of Duty, in its prime, on the biggest install base is getting absolutely shredded in comparison to PS3 and X360 sales, what game series actually can make it?
I actually made games that came out on the Wii. Lots of people put a lot of effort, and not so small budgets into Wii games (at least early on). Most of those games lost money or barely broke even. The only third party games that sold much of anything were Just Dance, and Sonic games. look at the effort that went into a title like Trauma Team. It sold less than 200K copies, and undoubtedly lost millions. Look at EA's sports games, like FIFA. Most of those games sold millions every year, but not on the Wii. Even with its giant install base, FIFA 09 sold less than a million copies world wide, when its PSP, PS2, PS3 and X360 versions all sold far more copies. Do you really think EA was putting more effort into the PSP version than the Wii version?
The Wii repeatedly showed that significant efforts for AAA third party Wii games were more than likely a total waste of time and money. It's ridiculous to state otherwise just because there's a handful of outliers.
|
If you don't mind, what games did you make? You say you're a developer and all...
I guess it depends. I've been getting mixed messages from these pat few years. Some devs don't like working with Nintendo for some reasons while others say they have a great relationship with them and are able to do things effectively. Heck the devs of FRN seem fine with their relationship with Nintendo to announce their next game being on their platform(s).
|
I can't say without risking getting doxxed again. That crap isn't fun. Let's just say the bulk of my work was on regular sports-themed titles, but I'm not currently working on games like that. In fact most of the work I've done over the past few years is under an NDA. I've made games for PS2,PS3,PS4, PSP, PSP, Wii, DS, 3DS, X360, X1, iOS, Android and PC.
All I have to say about working about Nintendo, or any article that is posted through some type of publiser blog, or mainstream magazine is that it can be hard to tell what is real from PR. Just look at all of the articles about Microsoft and "the power of the cloud" that turned out to be pretty insignificant in practice.