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Machiavellian said:
curl-6 said:

I actually think their decline began before they left Nintendo; their final game for Ninty, Starfox Adventures, was pretty bad and lacked the quality of their prior works, impressive graphics aside.

Frankly, I don't think Rare has made a single good game since the N64.

Totally disagree.  Loved Kameo, Also think that Viva Piñata was probably one of the best games to come out of Rare.  Hell even the Kinect Sports were probably the most polished and well-made game for that failed device.  Sea of Thieves looks like a lot of fun and I cannot wait to check it out.  Even the Remix Banjo was a very well made game and fun.  The problem is that these games did not resonate with the audience on the Xbox probably as much as they would have with Nintendo. 

Obviously opinion is subjective, but I found Kameo and Viva Pinata merely okay, and Perfect Dark Zero and Nuts 'n' Bolts straight-up bad. 4th and 5th gen Rare had a real charm and creativity that I feel simply vanished from their games from Starfox Adventures onwards. They no longer had those "oh, that's so clever/cool" moments.

 

fatslob-:O said:
curl-6 said:

How is that possible when Free Radical was formed a year before Perfect Dark even came out?

Perfect Dark was developed over the course of 3 years so most of the content production was done by the team behind Golden Eye 007 so there was only a year left for shipping which was probably spent on finalizing the design, testing, optimization, and bug fixing ... 

According to Rare's own "making of" featurette the game underwent a comprehensive redesign after the Free Radical guys left, so I don't think they can claim all the credit for the quality of the final game. Banjo Tooie and Conker, released post-1999, were also still good. It was Starfox Adventures when their decline began, in my opinion.