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Megaoverlord12 said:
JWeinCom said:

It depends.  It's pretty different from Mario 64 or Sunshine where your goal is exploration.  But when comparing it to Mario Galaxy 1 or 2 which are far more linear, it's really not all that different.  You can especially see this in the last world of 3D World which is clearly modelled after Galaxy.

THIIIIIIS; I was wondering if anyone else had this thought process. Honestly, Galaxy's a hell of a lot closer in structure and point to point gameplay to 3D Land/World than it is to 64/Sunshine.

It's kind of a continuim.  It seems like a big part of Galaxy's level design was to keep players from getting lost.  The idea of planetoids gives you some freedom to explore, but also keeps you from wandering too far in any direction from getting lost.  3D World just takes things a step further in that direction.