fatslob-:O said:
Just to note, what TSMC calls "16nm" is just their rebranded 20nm node with FinFETs instead of an actual shrink so that already limits what nvidia can improve upon with Pascal Tegra when there's no shrink in geometries ... |
Actually I believe here is states a 60% power saving over even 20nm (I guess 20nm was a bust, no wonder it wasn't widely used much) when talking about 16nm FF+ (16nm FF and 16nm FF+ are different). That's pretty significant.
TSMC’s 16FF+ (FinFET Plus) technology can provide above 65 percent higher speed, around 2 times the density, or 70 percent less power than its 28HPM technology. Comparing with 20SoC technology (this is 20nm), 16FF+ provides extra 40% higher speed and 60% power saving.
Wouldn't surprise me actually if this is the real reason NX was delayed, if they were using a vanilla or even modified Tegra X1 and nothing but, they should have been good to go for this Christmas, and Zelda should be done so I'm sure they could've put together a decent launch since they sure as hell haven't been making many/any Wii U games of late. Since it's a portable hybrid it probably could've had HD versions of Pokemon Sun/Moon too.
If Kimishima had said that they delayed because of chip issues it would've caused a fire storm of questions over who is the chip maker, what chip is Nintendo using (that caused the NX delayed), etc. etc. etc., so I think saying games weren't ready was a much more PR-savvy excuse.







