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bdbdbd said:
@zero129: Haha, yes and no. I did try to clarify some things, but also to point out that the problems were elsewhere than the lack of CD's. This doesn't mean it did not have ANYTHING at all to do with it, just that the impact of storage medium is hugely overweighted.

Depends on the situation. 

For the N64 it made a huge difference, the N64 was selling huge out of the gate too, it was just the lack of games which was brought about by no CD support that slowed its momentum, at the time it was like the PS4 of its era, breaking a lot of records for sales. 

CD made a huge difference for Nintendo, for Sega they had about 505958585 other problems that compounded things, but even there the Saturn actually did outsell the Playstation for a long while in Japan for example, it wasn't until Squaresoft tipped the scales by choosing Sony over Sega for FF7 that things shifted. 

In any case FF7 should've been an N64 game, they only lost it because they gave Squaresoft no choice but to leave by choosing cartridges. Take that away from Sony and its pretty much game over. There's no way a system with Mario 64, Zelda: OoT, GoldenEye, FF7 and multiplats of most everything else was going to lose.