JustBeingReal said:
I'm not sure how you can really say this, there's certainly a decent market for colorful RPGs and action/adventure games, along with deep and challenging RPGs, hell games like The Witcher 3 show people want this on consoles, Zelda Breath of The Wild has gotten a great reception from it's recent marketing, Souls/Borne while not the biggest sellers have a solid and consistant audience within the console space. Horizon Zero Dawn isn't a dark shooter and that has garnered massive attention from the media. Seems like the market wants more from their games than hyperviolent stuff, the attention these titles have gotten goes to show that, they're certainly full of color too. |
Disney can't even sell Disney Infinity anymore and are bailing out of the console market entirely. Sony themselves have said they wish more colorful games would be viable in the market ... but the fact is they're not.
The home console especially with the advent of HDTV has become more and more specialized on violent action shooters and sports sims and nothing but. Look at the NPD every month it's basically just that same thing every month and Minecraft and that's it.
But look at mobile and 3DS ... there are plenty of colorful/cartoony games that enjoy *blockbuster* success. Candy Crush, Angry Birds, Pokemon Go, Fruit Ninja, Clash of Clans, etc. etc. on mobile, Mario/Kirby/Pokemon/Yoshi/Mario Kart on Nintendo 3DS.
It's just the market changing, people simply do not want to play colorful/cartoony games on the big HDTV, that's for realistic violent shooters and NBA/Madden/FIFA/Forza/GT time, that's the long term impact of Sony/MS consoles IMO. The vibrant/diverse console industry of Nintendo/Sega is sadly gone. Even Crash Bandicoot is gone, now replaced by things like Uncharted (which is "lighthearted") and Last of Us. Microsoft keeps Banjo-Kazooie on ice. Japanese games are shunned even, not "serious" enough.
Console market has changed, Nintendo will be better off with this approach (a portable console), they can do very well on the portable scene as long as they learn to work WITH Android/iOS rather than trying to fight them. Portable gamers not only accept cartoony games with open arms, cartoony games dominate both mobile and dedicated portable.







