Louie said:
Super Mario Bros? Mario Kart? Pokemon? These are all mass market franchises. You just don't see them as such because your definition of a casual game is "low quality". But I'm not arguing with this. Most mass market games will never be seen as high quality as core games by hardcore gamers. That's absolutely true. But you can still make high quality mass market games like Super Mario, Pokemon, Wii Sports, Wii Fit, Animal Crossing and so on. It's not about casual gaming. It's about correctly implementing the theory of disruption into a business model. Disruptive technology is one of the most well researched topics of business with a sample size of over 320,000 companies across hundreds of industries. It works. And it worked in the console market as well. Casual gamers have different criteria for the quality of a game. For some people ease of use, a social multiplayer experience and quick gaming sessions are more important than depth of gameplay. The point is when Ubisoft says "Casual games" what they really mean is "bad games we try to shove down uninformed customer's throats". And that's annoying. |
Is Wii Fit really that much higher in quality than Just Dance?
Nintendo has their traditional franchise catalog (Pokemon, Mario, Donkey Kong, etc.) but that's going to be there no matter what.
Nintendo is the one that chose to gimp the Wii's chipset, if they hadn't done that, they would've gotten every third party game the PS3 or 360 did and then some.







