Captain_Yuri said:
Honestly, what you are describing isn't a phone or a game experience that I would ever want. Most games, including the ones on android/iOS use quite a few on screen buttons if they are "serious mobile games." Replacing the home button with a joystick/trackball will make the phone start to look weird and ugly. L+R could work but again, A+B button will make the phone look ugly. We legit need 2 joysticks, 4 physical buttons + L+R in 2017 at a minimum if anyone is gonna take this thing seriously as a gaming device. Hence why they should make it a preimum looking smartphone with front facing speakers and all that jazz but include a case with it that interfaces with the phone when connected that acts like a controller. This way, it will be able to support and play all games that are both made for it and the ones from the Play store while making it feel like a phone when the case is off. You want to play a game? Bam put on the case. You want to use it as a phone and not make it look like an awkward phone? Take the case off! |
Here's an iPhone patent with a pop up joystick ... does it really make the phone look that different?

L/R buttons would be discreet, that's not a problem.
Things like dual analog and all that .... could be offered via a seperate controller. Most people don't need that. Most Nintendo IP would be perfectly playable with a physical d-pad + 2 physical buttons + on-screen buttons. You could make a playable Mario game (2D or 3D), playable 3D Zelda even, Mario Kart, Animal Crossing, Pokemon, F-Zero ... I mean pretty much any and everything if you really wanted to. It would be massively more usable than just touchscreen alone.
Most people are not interested in playing something like Call of Duty on the road anyway.







