By using this site, you agree to our Privacy Policy and our Terms of Use. Close
fatslob-:O said:
curl-6 said:

The unofficial analysis of the chip is still a subject of debate though, we don't know absolutely for sure because even the techheads can't seem to agree on all the specific details.

And you're talking about the bandwidth of main RAM; Wii U, like 360, employs eDRAM with much, much higher bandwidth. But 360 has 10MB of it while Wii U has 32MB.

How many developers do you know that ACTUALLY often read texture samples from on the chip memory ?

See my edit.