By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Miyamotoo said:

Yes, I remember they said with MK8 they pushed WiiU hardware to limits, of course they most likely surpassed those limits with X and Zelda BotW, but those game are much dfirent than MK8.

Yeah, MK8 seems to be GPU bound, as it sacrifices AA, while XCX is more memory-bound. 

Breath of the Wild will likely end up being the game that pushes the system the hardest. I mean, FAST Racing Neo probably edges it out in terms of GPU utilization, but BotW is much more CPU and RAM intensive with its open world and physics systems.