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Goodnightmoon said:
AlfredoTurkey said:

It's the definition of an ios/android game. It's a low/no upfront cost, shallow game that lacks all the depth of the real thing on dedicated hardware. After a couple weeks, the casuals will have moved on to the next thing and the core will be bored.

Sun and Moon can't get here soon enough lol

Like Candy Crash or Angry Bird? Only one week and then all people got bored, right?

Wich one do you gather the casuals will drop for it? Problem with mobile games. Theres only room for a few big games. The other ones spike at launch and disappear. It's still early to say it will rival those games in longevity.