vivster said:
So what keeps them from procedually generating a certain radius beforehand? You know, like every procedually generated game that has ever existed is generating the whole level before you enter it. They already use a radius with precalculated assets or else you would see every blade of grass pop in at every step you take. There is no technological reason why that radius cannot be expanded. |
Since you're blasting the developers, what do you know about developing games? I'm not saying you're not a developer or anything because you put yourself across like you know a lot about developing games, particularly procedural generated games.








