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Pemalite said:
Azuren said:


That said, the PS3 itself uses a fucking crazy-intense processor. When games were properly optimized for it, they would look on par with games rendered by mid-tier PCs half a decade later

No. It doesn't use a crazy processor.
And games didn't look good because of the CPU either, the CPU was mostly used for basic framebuffer/overlay effects.

PC's from that generation could be equipped with a Core 2 Quad... And guess what? Those chips could play that entire generation of games, what you are describing is the graphics rendering, which is... *Gasp* the main job of a GPU.

The more you know.

Well, it was still a crazy processor. Must've been why it was so hard to code with, it kept seeing code that wasn't there.

 

I'm aware of what a GPU is, I know whats job is, and I'm aware that a CPU only needs to be strong enough so as to not bottleneck the GPU. Please don't talk down to me like an idiot. I know you're better than that.

Iirc, didn't the Cell Processor help with the workload of the RSX? I could have swore I read that somewhere.



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